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Game Development: Web Resources

This is a guide to selected library resources on the many aspects of computer/video game development, including game creation and game programming.

Searching on the Web

Searching the web for information requires you to have skills in research and in evaluating websites.  Below are some credible websites that you might find helpful.  When doing your own research on the web, try using some of the evaluation tips given on this page.

Website Evaluation

While conducting research on the web, it is imperative to evaluate the website in question for authority, documentation, currency, and bias.  Doing so will ensure that you are using the most credible information possible to support your thesis.

Authority and Accuracy

Who produced the site?  Are they a credible source?  What is the purpose of the site?  Why was it created?  Is the person, organization, or group qualified to write this content?  What is the domain of the URL?

  • .com or.biz - a business or commercial website
  • .edu - an educational institution
  • .gov or .mil - a U.S. military or government website
  • .net - a personal website
  • .org - a website for a not-for-profit organization

Documentation

Is there adequate documentation for factual statements?  Is the documentation reliable, verifiable from a second source? Is there enough information to cite this information in a paper (author, title, source, date)?

Currency

Is the information up to date?  When was it created, or last edited?  Are the links up to date or dead?  Is the author using outdated statistics?

Objectivity and Bias

Is the document biased or slanted?  Are there few or no logical errors such as appeal to authority or circular reasoning?  If you found this information a printed source, would you trust it?

The Video Game Revolution (PBS)

     A video from PBS, this show is the story of how a whimsical invention of the 1960s helped spawn the computer industry as we know it. Video games have influenced the way children live and play, forever altered the entertainment industry, and even affected the way wars are fought.  See how it all began and find out what it means for the future.

    The average video game player — or "gamer" — is 30 years old. That gamer isn't feeding quarters into an arcade machine, either.  He (and increasingly, she) is playing on a home computer, having adventures under a different name and identity in an eternally existing cyberworld full of danger, romance, and thousands of other people pretending to be somebody else. 

Information at The Video Game Revolution website at PBS includes:

  • History of Gaming
  • Inside the Games
  • Impact of Gaming
  • The Arcade  

Useful Web Resources

Image:  pacifictechcamps.com