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CIT140: Electronic Game Development I (Patacchiola)


Welcome to the Research Guide for Electronic Game Development I.  Please use this guide to find resources for your assignments.  Please contact myself or any BCC Librarian if you have any questions.

What is Game Development?


It is important to preface a discussion of game development practice with the following simple statement: game development requires a wide variety of skills and expertise. Game development should not be equated simply to the process of software development. To do so is to deny the involvement of the range of people immersed in the process. It assumes game development to be the sole domain of programmers or software engineers, those who wrote the code for the game. Another equally erroneous view is the conceptualization of game development as “playing games all day.”

Mainstream game development practice begins with a widely used (and idealized) terminology of “pre‚Äźproduction” and “production.” Most AAA games involve teams of hundreds, while smaller games can have teams ranging from single individuals to a handful of people to around 10 or 20. There are, of course, producers, leads, tools engineers, technical artists, and other various gradations and variations, but often the breakdown of skillsets among them splits somewhere along the lines of 40% software engineers, 40% artists, and 20% game designers. The larger the team, the greater the distinctions in expertise among those working on a project. Conversely, the smaller the team, the more likely it is that an individual's contributions span these distinctions. Game development is a highly interdisciplinary, creative, and collaborative effort that frequently requires years of effort on the part of those involved.

From:  O'Donnell, C. (2015). Online games development and production. In R. Mansell, & P. H. Ang (Eds.), The international encyclopedia of Digital Communication and Society. Wiley. Credo Reference:

Image:  Jonasson, M.,, the official press kit: "Screenshots are provided under CC BY-SA 3.0"